Classes

Classes are part of Ash of Gods: Redemption and at moment there are eight classes in the game:

Guardian

 * Close range
 * The biggest mistake is to think that the Guardian only uses a shield to defend himself.
 * Health:4
 * Attack:3
 * Energy:4
 * Movement:3

Archer

 * Long range
 * He prefers to keep a distance — and an ally —between himself and the enemy.
 * Health:2
 * Attack:2
 * Energy:5
 * Movement:2

Wizard

 * Support
 * Allies are always glad of the Wizard’s support. They only hope never to see the day when payment for that support has to be made.
 * Health:2
 * Attack:1
 * Energy:5
 * Movement:3

Fighter

 * Close range
 * His fury is like a flame that annihilates his enemies. But you should be careful not to be consumed together with this flame.
 * Health:5
 * Attack:3
 * Energy:1
 * Movement:5

Assassin

 * Middle range
 * It’s better to have the one who is getting inspiration from someone else’s pain as an ally, not an enemy.
 * Health:2
 * Attack:3
 * Energy:5
 * Movement:4

Monk

 * Support
 * He sees the beauty in the proportionality of the gods’ creation and controls the balance of external and internal.
 * Health:4
 * Attack:1
 * Energy:4
 * Movement:3

Spearman

 * Middle range
 * The spearmen class is for those who don’t mind occupying second rank during a battle and charging to the front when the time is right.
 * Health:2
 * Attack:5
 * Energy:4
 * Movement:4

Swordsman

 * Close range
 * The Swordsman is just like his sword – seemingly straight and simple while actually concealing quite a few surprises.
 * Health:4
 * Attack:4
 * Energy:2
 * Movement:3